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NPC Generator

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Advanced [show]


Tim Woods, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Tim Woods, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Shy. Bonds: Rich, Family. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Redfield, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He keeps his long black hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Military, Job. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Gunter Tenley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is blonde. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a desert tribe. His psionic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Gunter Thorpe, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast mountains. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out

Flaws: PTSD. Bonds: Rich, Slave, Criminal record, Nature. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Drogo Cooper, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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