Gerard Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with red stripes complete with hood. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.
History: Gifted from a young age, Gerard studied abroad. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Gerard began to lead the lost caravan. He then took over the family business and is one of the better Miller for hire.
Motivation: Further expansion of business.
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Theodoric Spalding, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.
History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Philantrophist. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 4 Tanglefoot bags. 1 Everburning torch.
Conrad Gladstone, Male Human [Permalink]
Personal [hide]
Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His auburn hair is matted, messy, and big. This hazel eyed westerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Actor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp.
Manfred Ashley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man is typically in his Assassin uniform. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling violet eyes.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of northern immigrants he idolized his mother. He worked as a nervous Assassin and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to be a fisher again
Ideals: Opinionated, Optimist. Bonds: Job, In love, Immigrant. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Emerald (900 gp). Emerald (900 gp). Onyx (50 gp). Deep green spinel (70 gp). 1 Everburning torch. 4 Acid flasks. 1 Thunderstones. 3 Antitoxin.
Diggory Washington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He likes to wear brown tank tops with blue pants. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor, Debt. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (600 gp).
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