Theobald Blakeley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane, Shy, Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Average lock.
Jocelyn Hornsby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Herbalist mother left him crippled. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Job, Slave. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 cp. Iolite (80 gp). 3 Smokesticks. 4 Alchemist’s fire. 4 Alchemist’s fire.
Anselm Kent, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, violet shirt, and black tie. He has wavy blonde hair. His green eyes are passionate and lively.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Flaws: Mundane. Bonds: Criminal record, Immigrant, Slave, Rich. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alexandre Windsor, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.
History: Born to a Crown-heir, his mother struggled to pay the bills. In his 15th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against giants.
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Enemies. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
William Weston, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. He has no hair. His brown eyes peer out from beneath his broad grey hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: He was born in the north. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 4 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
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