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NPC Generator

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Advanced [show]


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a well pressed and immaculate suit (or dress). His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and catlike.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Healer like his mother before him.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Shy, Impulsive, Mundane. Bonds: Rich, Job. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Percival Bradshaw, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Holy water. 2 Antitoxin.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy pastel pantaloons and a green scarf. His moppish golden hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly. Bonds: Poor, In love, Religious. Occupation: Server

Voice: Raspy

Attributes [hide]

Wymar Sydney, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Carnelian (70 gp). Sardonyx (70 gp). Amber (150 gp).


Social Check DCs


Ernest Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Ernest Altham, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length golden hair. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to reunite with his old friends

Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Charles Hayhurst, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Henry Wellington, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Black pearl (700 gp). Violet garnet (700 gp).


Social Check DCs

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