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Advanced [show]


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown deerstalker hat and brown clothes and is in decent physical shape. His deerstalker hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trym was born the youngest of three triplets. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Trym's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Darby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Geoffrey Royston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Geoffrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Forgetful. Bonds: Immigrant, Criminal record. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Geoffrey Royston, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)6 (-2) 16 (+3)12 (+1)
Skills Athletics +1, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Smokesticks. 1 Smokesticks. 3 Tanglefoot bags.


Social Check DCs


Lewis Clayden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His red hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Lewis studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive, Racist. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Lewis Clayden, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His golden hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Reynard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Reynard Weld, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with feathered hat. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and someone believes him a fraud

Flaws: Shy, Addict. Bonds: Religious, Enemies. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Bertram Ainsley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs

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