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Odo Prescott, Male Human [Permalink]

Personal [hide]

Description: This northern man usually wears his pastel robe and has his bastard sword always slung over his shoulder. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: The child of a Blacksmith, who enjoyed hunting, Odo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Joker. Flaws: Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Cook

Voice: American accent

Attributes [hide]

Odo Prescott, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Cory Stratford, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant gray.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic, Fighting. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Cory Stratford, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. 4 Thunderstones. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Kody Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is unkempt and raggedy. His eyes are green.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and revenge

Flaws: Ugly. Bonds: Immigrant, Poor, Guardian, Enemies. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Kody Dryden, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)18 (+4) 10 (+0)12 (+1)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Melancon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Flaws: Disease, Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Arnold Melancon, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)7 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. Red garnet (130 gp).


Social Check DCs


Trey Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. He is bald on top and has large golden tufts of hair around his ears. His eyes are blue and beady.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was born in the east. Trey was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Trey Fulton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. Malachite (6 gp). Hematite (6 gp).


Social Check DCs

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