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NPC Generator

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Advanced [show]


Ernest Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Ernest Peyton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 4 (-3)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 7
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Black pearl (800 gp). Black pearl (800 gp). Iolite (80 gp).


Social Check DCs


Chad Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and very short. His brown eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Criminal record, Rich, Religious, Mentor. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Chad Kensley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Arnold England, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally shirtless and showing off his tattooed chest. His golden hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Arnold was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Assassin.

Motivation: To be a Merchant again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Secretive, Hedonist. Bonds: Job. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold England, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)18 (+4) 8 (-1)15 (+2)
Skills Religion +6, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Branson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large red jacket. His auburn hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted martial powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Poor. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Shane Branson, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Blackwood, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. With bright black hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Fearful. Bonds: Military, Mentor, Immigrant. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Blackwood, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2 Thunderstones. 2 Thunderstones. 4 Alchemist’s fire.


Social Check DCs

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