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NPC Generator

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Advanced [show]


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Brewer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor, Slave. Occupation: Painter

Voice: American accent

Attributes [hide]

Gunter Yorke, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. Alexandrite (900 gp). Iolite (50 gp). Obsidian (15 gp). 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His white hair is cut jaggedly and amateurishly. He has brown eyes.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Tanner, but he was a colossal failure. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Rich, Attractive. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Roger Carlton, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His amber eyes dart from person to person to random spaces in the air.

Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is skeptical of what others tell him and is slow to trust.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Military. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Ralf Hayes, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 5 (-3)6 (-2)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Common, Terran, Gnome, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Spy, but he got bored and became a Sailor. He has achieved small success as a Sailor.

Motivation: He wants revenge against orcs; and he is unsatisfied with his job

Ideals: Opinionated, Fighting. Bonds: Attractive, Job, Enemies. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Law, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a small bristly mustache and wavy silver hair. This gray eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Miles hails from a village terrorized by dire rats. His arcane abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Miles Cornish, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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