Rolf Halsey, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears white painted combat armor at almost all times. His skin is also unnaturally pale. His auburn hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Theodoric Abram, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear red clothing when he does not wear armor. His hair, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Navigator soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Sardonyx (30 gp).
Trym Easton, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Trym was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Insane, Lazy. Bonds: Poor, Immigrant, Religious. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Musical instrument.
Norman Nibley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother
Ideals: Pacifist, Persistence. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 6 (-2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp. Blue quartz (13 gp). Chrysoprase (60 gp). 1 Breastplate. 1 Darkwood Shield. 1 Chain shirt.
Alex Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries spears. His long chestnut hair reaches down to his waist. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Alex was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job; and to be a barrister again
Ideals: Fighting. Bonds: Attractive, Military, Job, Adventurer. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp.
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