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NPC Generator

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Advanced [show]


Hunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His eyes are violet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He then took over the family business and is one of the better Farmer for hire.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Hunter Gladstone, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Enemies, Slave, Criminal record. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Gerard Blackwood, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Richie, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20000 cp. Bloodstone (80 gp). Blue sapphire (700 gp). Peridot (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Artistic. Bonds: Rich, Slave, Attractive. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Randal Snowdon, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kody Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his morningstar ready. He wears a colorful flower in his black hair. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Philantrophist. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Kody Hampton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs

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