Anthony Fulton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is typically in his Scribe uniform. His whole body is exceptionally muscular. His golden hair is thinning but still full. His eyes are green and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Anthony was born the youngest of three triplets. His childhood dream was to be a Merchant, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to raise his children well
Ideals: Impeccable. Bonds: Job, Immigrant, Slave, Family. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Geoffrey Emsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and black. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls.
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 5 (-3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Chad Bentham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries with him a set of shortbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is singed and shortened. His brown eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Military. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 23000 sp. 1 Minor magic item.
William Sherwood, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. His brown hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 33000 sp. Chrysoprase (70 gp). 1 Buckler. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Solomon Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast plains. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy.
Bonds: Attractive, Rich, Family, Nature, Job. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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