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NPC Generator

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Advanced [show]


Chad Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of hammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against brigands

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Chad Stanton, Male Human Fighter 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Wesley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey wide-brimmed hat and grey clothes. He wears his blonde hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Immigrant, Religious, Attractive. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Alexandre Wesley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He wears his chestnut hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Don Gracey, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Wheatley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small mountains village. A freak accident while working with his Laborer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Tim Wheatley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Moss agate (10 gp). Freshwater pearl (10 gp). Citrine (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white shirt with thin black vertical stripes and red pants. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Map Maker, but he got bored and became a Shoemaker. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Impulsive, Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Gilbert Weston, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (14 gp).


Social Check DCs

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