Ralf Woods, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with his god.
History: Born in the west his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Flaws: Depressed. Bonds: Religious, Poor, Immigrant. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Ernest Kenley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has the majority of his body covered in plate. His tied-back hair is auburn. His amber eyes peer out from beneath his broad black hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Bellfounder, his mother struggled to pay the bills. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. Rich purple corundum (800 gp).
Guy Berkeley, Male Human [Permalink]
Personal [hide]
Description: A 5'6" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold dragon comb with red garnet eye (500 gp). 5 Acid flasks. 5 Acid flasks. 1 Holy water.
Heward Benson, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy green suit. He keeps his long silver hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Jade (110 gp). Citrine (60 gp).
Gerard Riley, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his chestnut hair up. His eyes are violet and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.
History: The child of western immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Coral (120 gp). Red garnet (120 gp). 1 Masterwork Musical instrument. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!