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Advanced [show]


Diggory Bradley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a top hat to hide his balding. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Mentor, Nature. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Diggory Bradley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Diggory Dalton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is lengthy. His eyes are green and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Dalton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Black pearl (800 gp). Onyx (80 gp). Sardonyx (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Washington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and revenge

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Washington, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Ashton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a bastard sword. His silver hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his wide-brimmed red hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich, Job, Military. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Shane Ashton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Peter Allerton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Peter's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Greedy, Fearful, Antagonistic. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Peter Allerton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs

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