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NPC Generator

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Advanced [show]


Norman Tickle, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against drow.

Ideals: Entrepeneur. Flaws: Ugly, Addict, Mundane. Bonds: Enemies. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Norman Tickle, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears tan cloth garments or leather armor. His hair is short and auburn. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Roger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Locksmith job and began his own company from there.

Motivation: To settle down with his crush; and to be a laborer again

Ideals: Extrovert, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Roger Thackeray, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Norman Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a top hat upon his head. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Norman Quinton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Lapis lazuli (10 gp). Sard (50 gp).


Social Check DCs


Drogo Quinton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His hair is auburn and curly. His eyes are gray.

Personality: He speaks before he thinks and is too direct. Drogo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Immigrant, Family, Poor. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Drogo Quinton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Dustin Chester, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his silver hair up in a very large beehive style do. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Dustin Chester, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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