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NPC Generator

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Advanced [show]


Odo Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his long auburn hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Odo Prescott, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair down. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Gerald Staurheim, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. With bright golden hair and a scraggly beard. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Fighting. Flaws: Ugly, Cynical. Bonds: Family. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Wheatley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Gerald Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly blonde, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Assassin profession.

History: Born in the west to a Detective, Gerald learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he uses money and sex appeal to get what he needs

Ideals: Passionate. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Gerald Shipley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Richard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His green unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Richard Ramsay, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)10 (+0) 9 (-1)18 (+4)
Skills Acrobatics +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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