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Kody Camden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in blue turtlenecks beneath a white coat with red slacks. His hair is chestnut and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Kody was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Family, Nature, Immigrant. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Kody Camden, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Immigrant, Military. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Graeme, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +6
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Geoffrey Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean white cloak covering his clean studded leather. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Geoffrey Shelly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is braided into rings. He wears a mask on his face.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He seems to be bored by most things; and further expansion of business

Flaws: Mundane. Bonds: Job, Rich, Mentor, Has a crush. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Adam Riley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Conrad Jacobs, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. His skin is also unnaturally pale. His silver hair is kept up in a ponytail inside a deerstalker hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Dilettante, who enjoyed hunting, Conrad was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Nature, Rich. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Conrad Jacobs, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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