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NPC Generator

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Advanced [show]


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his white robe and has his quarterstaff always slung over his shoulder. His blonde hair is singed and shortened. He has a dull look in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Gresham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Rock crystal (20 gp). White opal (1100 gp). Tiger eye turquoise (9 gp). Blue sapphire (1100 gp).


Social Check DCs


John Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is brown and curly. His fierce brown eyes like to dwell on things.

Personality: Eccentric and domineering, John will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Bricklayer, who enjoyed hunting, John was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Extrovert, Justice. Bonds: Poor, Attractive, Nature. Occupation: Knight

Voice: German accent

Attributes [hide]

John Shelby, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to cover his moderate length red hair. His fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Insomniac. Bonds: Slave, Criminal record. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Anselm Woods, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Clerebold Bentley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown leather gloves, a brown jacket, and tight pants. He wears a colorful flower in his silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. Clerebold was born on a far western desert where he grew up under the tutelage of his father, an expert Tailor. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Military, Immigrant. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Clerebold Bentley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy auburn hair. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Servant, but he was a colossal failure. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and money/treasure

Bonds: Rich, Attractive, Family, Military, Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Adelard Burton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs

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