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NPC Generator

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Advanced [show]


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His eyes are brown.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Junk Dealer, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Bradshaw, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kody Stanley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He tends to wear a large brown jacket. He wears his auburn hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated. Bonds: Attractive, Enemies, Rich, Criminal record, Job. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Stanley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Godfrey Tenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. His hair is black, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Slave, Nature. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Godfrey Tenley, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His red hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Weaver business at a young age. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Military, Job, Nature. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Hunter Cason, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)7 (-2) 15 (+2)7 (-2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a grey suit, green shirt, and pastel tie. He wears a top hat to cover his moderate length red hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Justice. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Anselm Anderton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)18 (+4)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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