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Advanced [show]


Dean Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a feathered hat to hide his balding. He has a dull look in his blue eyes.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 6 years old his parents immigrated from the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Immigrant, Religious. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Dean Brandon, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Thomas Blakely, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white armored body suit, with a simple green line shooting up and back down and is in decent physical shape. His head has been shaved. His green eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Thomas studied abroad. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Thomas Blakely, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 19 (+4)11 (+0)
Skills Religion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Theodoric Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with violet highlights, and long tan pants that bunch up around his shoes, and carries shortbows. His brown hair is kept up in a ponytail inside a small hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theodoric was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Addict, Ugly, Secretive, Racist. Bonds: Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Theodoric Stratford, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. Lapis lazuli (4 gp).


Social Check DCs


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His eyes are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Rich, Military. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Drogo Altham, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Norman Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Interpreter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Norman was born with his father's beautiful face. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Terse. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Norman Radcliffe, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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