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NPC Generator

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Advanced [show]


Guy Barclay, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears brown painted combat armor at almost all times. His brown hair is slicked back into a classic pompadour. He has brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Impulsive, Ugly, Racist. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Guy Barclay, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Tourmaline (80 gp). Deep green spinel (80 gp). Obsidian (15 gp).


Social Check DCs


Aldous Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes, and carries monstrous two handed axes. His auburn hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Aldous Shelley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adam Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, red cloak. His hair is short and red. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Adam was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Adam Thorpe, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a grey vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length brown hair. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Opinionated, Impeccable. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Dryden, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Harper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy auburn hair. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. He has worked as a Fortune-teller like his mother before him.

Motivation: Further expansion of business; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Immigrant, Job. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Adam Harper, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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