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Advanced [show]


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He has white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Fighting. Bonds: Attractive, Has a crush, Enemies, Family. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Adam Mitchell, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Red spinel (110 gp). 1 Minor magic item.


Social Check DCs


Anselm Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly chestnut, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Appleton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Golden pearl (40 gp).


Social Check DCs


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished longsword as well. With bright auburn hair and a scraggly beard. He has blue eyes.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Guy has worked very hard to control his curse. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Guy Enfield, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Shane Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his monstrous two handed axe. His black hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: Shane was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Gifted. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Kendal, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Red garnet (150 gp). 8 Acid flasks. 2 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raymond was born with his mother's beautiful face. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Raymond Darby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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