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Advanced [show]


Chad Gracey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is white and very short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Interpreter, who enjoyed hunting, Chad was taken on many hunting expeditions. After coming to the age of reason, Chad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 10 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants to get laid; and he's in love

Ideals: Gifted. Bonds: Attractive, Has a crush, In love, Nature. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Chad Gracey, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 5000 sp. Carnelian (50 gp). Carnelian (50 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Charles Carlisle, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears baggy white pantaloons and a violet scarf. He wears his hair in dreadlocks. He has amber eyes and a white hat with a violet feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Charles began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Enemies. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Charles Carlisle, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a violet tunic with green highlights, and long blue pants that bunch up around his shoes. His chestnut hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Racist. Bonds: Military, Poor, Nature, Adventurer. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Frederick Bentley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 42000 sp.


Social Check DCs


Norman Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, pastel cloak. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Unemployed business at a young age. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Norman Barclay, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Royal, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Deep green spinel (110 gp). Chrysoprase (70 gp). Red garnet (110 gp). 1 Everburning torch.


Social Check DCs

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