Arnold Clare, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is thinning but still full. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small mountains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Professionalism. Flaws: Greedy. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Solomon Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. During his travels, Solomon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Solomon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Solomon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has a crush on the local Fisher; and wants his loneliness to end
Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp.
Theobald Winchester, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, marred by chocolates. His silver hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Dean Dalton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears just a brown suit. His small hat is riddled with cuts and holes. He has brown eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and to pay off his debts
Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Adam Eastoft, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears blue cloth garments or leather armor. His blonde hair and beard is wavy and long. His face is scarred and worn.
Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Bowyer profession.
History: Adam hails from a village terrorized by giants. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He struck the Ruler job and began his own company from there.
Motivation: He wants revenge against giants; and a strong sense of loyalty to human people
Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 50 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
