Hunter Reid, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. His childhood dream was to be a Architect, but he was a colossal failure. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business.
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Military, Nature. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 6000 sp.
Bernard Beitz, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.
Personality: Calm and collected, he is a well trained Carpenter. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Nicholas Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly morningstars and scythes. He has moderate length silver hair. He has gleaming, smiling green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the north. A freak accident while working with his Sage father left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Disease. Bonds: Criminal record, Job, Poor. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 29000 sp.
Percival Conway, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and black. He has gleaming, smiling green eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: Percival was born in the west. At a young age he loved to build and create. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Persistence. Bonds: Enemies, Military. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Ernest Alby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Slave. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
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