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Advanced [show]


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He wears his black hair up. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Artistic. Flaws: Hedonist, Lazy. Bonds: Adventurer, Family. Occupation: Spy

Voice: American accent

Attributes [hide]

Hugh Badger, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 1 Healer’s kit.


Social Check DCs


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in tan turtlenecks beneath a red coat with white slacks. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly. Bonds: Guardian, Enemies, Immigrant, Religious. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Ernest Dumph, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kody Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length golden hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a goblins raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Adventurer, Mentor, Enemies, Religious. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Kody Spalding, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp. 1 Masterwork manacles. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Stafford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a robe, a symbol of strength around his neck, and a longsword on his belt. His silver hair is knotted and matted. He has hazel eyes and a black hat with a green feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic, Impeccable. Flaws: Shy. Bonds: Military. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Adelard Stafford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Attractive, Religious, Adventurer. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Aldous Royston, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Moss agate (4 gp). Deep green spinel (40 gp). Amethyst (40 gp). 2 Thunderstones.


Social Check DCs

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