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Advanced [show]


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Bather. His chestnut hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. A gifted student he started as a Hunter, but he got bored and became a Bather. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Arnold Tatum, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerald Van Es, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet coat over a grey low-cut shirt, and a feathered hat upon his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Farmer, but he got bored and became a Blacksmith. He became a Blacksmith soon after.

Motivation: He loathes his own lifestyle; and he wants to get laid

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Has a crush, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Gerald Van Es, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)6 (-2) 10 (+0)13 (+1)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. Chalcedony (80 gp). Violet garnet (700 gp). White opal (800 gp). 1 Good lock. 1 Silk rope. 1 Silk rope.


Social Check DCs


Rolf Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair down. His hazel unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Athletic. Flaws: Disease, Antagonistic, Shy. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Rolf Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Chad Cromwell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey shirt with thin black vertical stripes and green pants, and is pretty ugly. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Chad Cromwell, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Randal Yorke, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white cloak. His auburn hair is still thick. He has a dull look in his brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Criminal record. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Randal Yorke, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Black pearl (1100 gp). Rock crystal (80 gp). Blue star sapphire (1200 gp). 3 Alchemist’s fire.


Social Check DCs

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