Guy Van Es, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Justice, Logical. Flaws: Insomniac. Bonds: Religious. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3200 sp. Chrysoberyl (130 gp). Silver pearl (130 gp). Tiger eye turquoise (13 gp). 2 Tanglefoot bags. 2 Tanglefoot bags.
Hunter Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky black painted plate armor. His hair is greying and his face has many wrinkles. This hazel eyed westerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic, Joker, Gifted, Fighting. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Peridot (40 gp).
Thomas Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His hair is short and auburn. He is baby faced.
Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.
History: The child of a Sculptor, who enjoyed hunting, Thomas was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Insane, Selfish. Bonds: Nature, Rich, Job. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Norman Kimberly, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man likes to wear yellow tank tops with white pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He became a Mayor soon after.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business
Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. 1 Banded mail.
Geoffrey Wharton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats, and carries crossbows. He has a long auburn beard with little hanging trinkets. His eyes are violet and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's father didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Job. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
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