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NPC Generator

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Advanced [show]


Alex Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is wearing colorful clothing, dressed as a Spice Merchant, and his gloved hand is found clutching a sickle. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Detective mother left him crippled. He has never given up on his singing dream.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Alex Eastaughffe, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 7 (-2)5 (-3)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rose (50 gp). Emerald (600 gp). Tiger eye turquoise (16 gp). Deep blue spinel (900 gp).


Social Check DCs


Raymond Hale, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He carries a battered hammer and tarnished scythe as well. He keeps his long blonde hair kept up in a rat tail. His gray unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Adventurer, Immigrant. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Hale, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Denholm, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely tan suit with blue socks and a vest with buckled shoes. He wears his blonde hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Trym studied abroad. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: A deep hatred of gnolls; and he desires power and/or immortality

Ideals: Impeccable, Gifted. Bonds: Poor, Adventurer, Enemies. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Denholm, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Investigation +4, Stealth +1
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 8000 cp. 1 Good lock.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Miles Chatham, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel costume with the symbols of the sun god on his torso. His blonde hair is greasy and uncared for. He has gleaming, smiling amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast island. He worked as a nervous Unemployed and found it very stressful. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Cory Peyton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 11 (+0)18 (+4)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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