Clerebold Cooper, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a yellow tunic with pastel highlights, and long green pants that bunch up around his shoes. His hair is golden and curly. He has amber eyes and a yellow hat with a pastel feather.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a island tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Nature, Religious, Job. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Gerard Royston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy brown suit. He has a long silver beard with little hanging trinkets. His eyes are a pleasant amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.
History: Gifted from a young age, Gerard studied abroad. He helped his mother out around the business and became quite the natural. He has achieved small success as a Architect.
Motivation: Expand his business.
Ideals: Artistic, Gifted. Bonds: Attractive, Guardian, Job. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Azurite (7 gp). Star rose quartz (30 gp). 1 Minor magic item.
Chad Kimberley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length auburn hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Addict. Bonds: Guardian, Religious, Mentor. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Reynard Denholm, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are a pleasant violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.
Motivation: To be a Blacksmith again; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Slave, Job. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Alex Hallewell, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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