Roland Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is short and black. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with poetry.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Manfred Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has all his life been fascinated with dancing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Manfred was born on a far western mountains where he grew up under the tutelage of his father, an expert Beggar. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against drow; and many drow want him driven away
Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.
Anselm Wharton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears many layers of old clothing at all times, and his gloved hand is found clutching a sickle. His auburn hair is thinning but still full. His green eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with painting.
History: He was born several months after his father was called into army service. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Military, Adventurer. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. Jet (110 gp). Star rose quartz (30 gp). 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Kyle Hale, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and is dressed in earthy colors with a green and red handkerchief worn on his right side. His right leg appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. His eyes are brown and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.
History: When he was but 6 years old his parents immigrated from the north. He has had some formal music training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2000 sp. 1 Antitoxin. 1 Everburning torch.
Ralf Jacobs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His blonde hair is long and unkept. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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