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NPC Generator

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Advanced [show]


Richard Compton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a yellow collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy auburn hair. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Athletic, Impeccable, Professionalism. Bonds: Rich, Slave. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Compton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Deception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Sydney, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, grey shirt, and pastel tie. His white hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Slave. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Heward Sydney, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 7 (-2)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Roland Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Passionate. Flaws: Shy. Bonds: Family, Religious, Job. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Willoughby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Citrine (40 gp).


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His silver hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor, Religious. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Cornish, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Thomas Clare, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a tight green one piece outfit complete with pants, hood, and a cape, marred by beers. His chestnut hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Thomas Clare, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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