Hubert Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. His white hair is braided into rings. His thin eyebrows rest above his beady gray eyes.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small island village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Nature, Religious. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp).
Anthony York, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His white hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the east. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and he desires power and/or immortality
Flaws: Hedonist. Bonds: Criminal record, Poor, Adventurer, Job. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Trey Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Extrovert, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp.
Shane Walcott, Male Human [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His silver hair is smooth and relatively long. His eyes are likewise green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and to be a laborer again
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Job, Immigrant. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (500 gp). Black velvet mask with numerous citrines (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Cory Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear brown pants and tee shirts. He wears his red hair down. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Cory studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Shy. Bonds: In love, Mentor. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 60 pp. Golden pearl (40 gp). Amber (40 gp). Obsidian (9 gp).
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