Thomas Hale, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky tan painted plate armor. He has a small bristly mustache and wavy silver hair. His green eyes peer out from beneath his wide-brimmed tan hat.
Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Shepherd, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Extrovert, Joker. Bonds: Poor. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 25000 sp. 1 Minor magic item.
Raymond Appleton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy grey pantaloons and a green scarf. He has moderate length blonde hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful slaver made him what he is. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away
Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Mentor, Nature. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. Red spinel (100 gp).
Tim Mori, Male Human [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a tan coat with green slacks. He wears a top hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Joker. Flaws: Selfish, Disease. Bonds: Job, Family. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Roger Branson, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a simple yellow robe with white stripes complete with hood. His whole body is exceptionally muscular. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Adventurer, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid.
Ideals: Passionate, Artistic. Bonds: Immigrant, Has a crush, Poor. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Simon Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a red and tan handkerchief worn on his left side. He keeps his blonde hair in a flapper bob. He has gleaming, smiling blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion
Ideals: Passionate, Entrepeneur, Impeccable. Bonds: Religious, Family. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
