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NPC Generator

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Advanced [show]


Robert Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He has moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety.

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Robert Coombs, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 67 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 19 (+4)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Dustin Acton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To end his boredom; and he is content

Ideals: Extrovert, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Dustin Acton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 900 sp.


Social Check DCs


Justin Bradley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries axes. His auburn hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Job, Rich, Family. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Justin Bradley, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Miles Clayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a faded coat and loose pants complete with feathered hat. His blonde hair is greasy and uncared for. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Miles was raised in a hard working conservative environment. Miles was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Miles Clayton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Chalcedony (70 gp).


Social Check DCs


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a slight overbite and is overall scrawny. With bright brown hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Job, Immigrant, Rich, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Roger Marleigh, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 6 (-2)16 (+3)
Skills Medicine +0, Performance +5
Senses Passive Perception 8
Languages Common, Infernal, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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