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NPC Generator

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William Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears red cloth garments or leather armor. He is bald on top and has large silver tufts of hair around his ears. His brown eyes peer out from beneath his small red hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

William Fidget, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright tan suits and hats. He has auburn hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Mentor, Slave, Has a crush. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Heward Mitchell, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His eyes are amber.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Religious, Military. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Halsey, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Dalton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Stylist uniform. His black hair and beard is wavy and long. This hazel eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Cynical, PTSD. Bonds: Job, Criminal record, Guardian. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Shane Dalton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Brass mug with jade inlays (200 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Lewis Digby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. His eyes are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Map Maker, Lewis learned a great deal about his mother's area of expertise. He worked as a nervous Map Maker and found it very stressful. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Lewis Digby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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