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Advanced [show]


Frederick Langley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in black turtlenecks beneath a yellow coat with black slacks, marred by chocolates. His hair is cut close to his head. This amber eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Sculptor and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Frederick Langley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp. Chrysoberyl (110 gp). Deep green spinel (110 gp). 2 Alchemist’s fire.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Drogo Mitchell, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Nature +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His golden hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Geoffrey Sutton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 800 sp.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy pastel suit. He is tall, broad shouldered and powerfully built. His auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Don Marlowe, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Ralf Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a white cloak and cross-gartered green stockings. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He got into the Locksmith business at a young age. His childhood dream was to be a Tailor, but he was a colossal failure. He then took over the family business and is one of the better Locksmith for hire.

Motivation: He is unsatisfied with his job.

Flaws: Depressed, Addict. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Ralf Hale, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp. Peridot (80 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs

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