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NPC Generator

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Advanced [show]


Balimaar Byron, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his brown robe. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the west. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Insane. Bonds: Military, Mentor, Slave. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Balimaar Byron, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rolf Shelby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown painted combat armor at almost all times, and is pretty ugly. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. When Rolf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Religious. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Shelby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Barton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is blonde, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Fighting, Pacifist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Anselm Barton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 4 Smokesticks. 4 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Chad Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. He has styled his black hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He speaks before he thinks and is too direct. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Chad hails from a village terrorized by dire rats. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family, Enemies, Adventurer. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Garrick, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Lindsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Aldous took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Aldous Lindsey, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp.


Social Check DCs

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