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Advanced [show]


Gerald Washington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His silver hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Performer, Gerald learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Performer soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Gerald Washington, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Simon Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Sailor uniform. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Sailor like his father before him.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Hedonist, Disease. Bonds: Job, Rich, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Simon Garrick, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Jet (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Ryland, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His head has been shaved. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Nature, Slave. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Heward Ryland, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 12 (+1)7 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Tourmaline (140 gp). Obsidian (13 gp).


Social Check DCs


Jocelyn Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy blonde hair. He has violet eyes and a brown hat with a grey feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Bonds: Adventurer, Attractive, Enemies, Job. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Jocelyn Ridley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Thomas Home, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 11 (+0)6 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs

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