Robert Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His long brown hair is drawn into a two foot long braid. This hazel eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Logical, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Anthony Digby, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady amber eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 2 Smokesticks. 2 Smokesticks. 4 Tanglefoot bags. 1 Everburning torch.
Drogo Cromwell, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his hand crossbow and is in decent physical shape. He has a small bristly mustache and wavy auburn hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Drogo was raised in a hard working conservative environment. A gifted student he started as a Actor, but he got bored and became a Bricklayer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Opinionated, Logical. Bonds: Adventurer, Job. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Adelard Garfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His white hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he wants revenge against drow
Flaws: Depressed, Antagonistic, Fearful. Bonds: Enemies, Military. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Holy water. 1 Everburning torch. 3 Antitoxin.
Godfrey Wesley, Male Human [Permalink]
Personal [hide]
Description: A 5'0" western man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are green.
Personality: He acts crazy and hedonistic. He is a great chef.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Hedonist, Disease, Insomniac. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
