Hugh York, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Spy profession.
History: Hugh was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Persistence. Bonds: Immigrant, Job. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: Banded agate (9 gp). Moss agate (9 gp).
Clerebold Thornton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He wears his brown hair down. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Gomory Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of his god around his neck, and a glaive on his belt. His silver hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Shipwright, who enjoyed hunting, Gomory was taken on many hunting expeditions. A freak accident while working with his Shipwright father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Rich, Nature. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Anselm Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red cloak and cross-gartered grey stockings. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Golden yellow topaz (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp).
John Hornsby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case, he is not a threatening figure. His hair, while still mostly white, has prominent grey streaks. His blue eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Emotional, Shy. Bonds: Adventurer, Rich. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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