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NPC Generator

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Advanced [show]


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long chestnut hair reaches down to his waist. He has a dull look in his brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted psionic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Enemies. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Ernest Rayden, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp.


Social Check DCs


Gerard Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His moppish silver hair is in a traditional bowl cut. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gerard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Scribe. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Gerard Springfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Fidget, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear violet clothing when he does not wear armor. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Junk Dealer, Tim learned a great deal about his mother's area of expertise. A gifted student he started as a Architect, but he got bored and became a Junk Dealer. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Depressed, Greedy. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Tim Fidget, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Spaulding, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears violet trousers with brown and green striped suspenders. He wears various colorful collared shirts. He wears his golden hair up. His brown eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. He moved out south to avoid the crime he committed. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Tim Spaulding, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Holy water. 3 Tanglefoot bags.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He wears a colorful flower in his silver hair. His eyes are a pleasant blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Rich, Nature. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Bradly, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 70 pp. Aquamarine (400 gp). Banded agate (14 gp).


Social Check DCs

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