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NPC Generator

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Advanced [show]


Gerard Presley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has a hunchback. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Addict, Insane. Bonds: Nature. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Gerard Presley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. Red garnet (80 gp). Rose (80 gp). Pink pearl (80 gp).


Social Check DCs


Shane Brady, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a slaver, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Justice. Bonds: Attractive, Criminal record, Mentor. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Shane Brady, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 sp. Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.

Motivation: To prove his worth to the world.

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Bernard Bentham, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a blue suit. His hair is short and black. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raymond hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Architect.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Enemies, Job. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Raymond Ramsey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 6 (-2)12 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a pastel suit, black shirt, and blue tie. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a island tribe. A freak accident while working with his Ploughman father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he has a crush on the local ploughman

Flaws: Antagonistic, Impulsive, Disease. Bonds: Nature, Has a crush. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Gunter Winterbourne, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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