Jocelyn Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Religious, Job. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
Possessions: 300 gp. Malachite (7 gp). Jasper (80 gp). Tiger eye turquoise (7 gp). 1 Darkwood Shield. 1 Half-Plate.
Don Harlow, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Immigrant, Poor. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Auran, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Trym Sydney, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white armored body suit, with a simple tan line shooting up and back down. His blonde hair is thinning but still full. His amber eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Flaws: Shy, Forgetful. Bonds: Rich, Criminal record. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Reynard Morton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Guard, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Bonds: Poor, Mentor, Job. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Heward Axton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with grey pants. His skin is fair and his fingers are delicate and long. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Expand his business; and he has a crush on the local doctor
Ideals: Fighting. Bonds: Has a crush, Rich, Enemies, Job. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. 1 Half-Plate. 1 Banded mail.
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