Trey Bradford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.
History: Trey was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants his loneliness to end; and regain custody of his daughter
Ideals: Persistence. Flaws: Ugly, Hedonist, Addict. Bonds: Poor. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 7000 cp.
Gunter Hampton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright black suits and hats, and is pretty ugly. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic, Insomniac, Disease. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Bernard Tatum, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor, and carries whips. His golden hair is matted, messy, and big. His eyes are hazel and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy.
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Robert Carlisle, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To get a good night's sleep.
Ideals: Persistence, Entrepeneur. Flaws: Insomniac. Bonds: In love, Rich. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Average lock.
Lewis Law, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His skin is fair and his fingers are delicate and long. His white hair is matted, messy, and big. He has several tiny topaz earrings on each ear.
Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born into a rich family. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Black velvet mask with numerous citrines (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!