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NPC Generator

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Advanced [show]


Don England, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His long brown hair reaches down to his waist. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and to find somewhere to settle down

Ideals: Athletic. Flaws: Forgetful, Mundane. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Don England, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


John Lester, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Joker, Pacifist. Bonds: Attractive, Mentor, Rich, Enemies. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

John Lester, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Patrick Payton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears many layers of old clothing at all times. His black hair is greasy and uncared for. This violet eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Patrick studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Patrick Payton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Barclay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He has black hair. He has hazel eyes and a pastel hat with a white feather.

Personality: He is witty, but his monotone delivery comes off as unnerving Drogo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Marshal.

Motivation: He is greedy; and sabotage a competitor

Ideals: Joker. Bonds: Family, Nature, Job, Rich. Occupation: Marshal

Voice: German accent

Attributes [hide]

Drogo Barclay, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerard was born with his mother's beautiful face. His childhood dream was to be a Adventurer, but he was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Extrovert, Fighting. Bonds: Attractive, Job, Family. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Hallewell, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)8 (-1) 8 (-1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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