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NPC Generator

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Advanced [show]


Odo Kirby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. He wears his brown hair up. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor, Religious. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Odo Kirby, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Actor, who enjoyed hunting, Manfred was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Manfred Gladstone, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Black pearl (600 gp). 1 Everburning torch. 3 Antitoxin. 1 Thunderstones.


Social Check DCs


Frederick Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green tunic with brown highlights, and long blue pants that bunch up around his shoes. His black hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: He was born at the edge of vast island. In his 16th year, his parents were killed by a goblins raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Professionalism. Bonds: Enemies, Nature, Adventurer, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Frederick Darby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norman Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. His silver hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Lincoln, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 75. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He comes from a rich northern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Enemies, Rich. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Bertram Sutton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)18 (+4) 14 (+2)16 (+3)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. Chrysoberyl (60 gp). Bloodstone (40 gp). Chrysoberyl (60 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs

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