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Advanced [show]


Don Heiser, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears blue cloth garments or leather armor. His moppish auburn hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the east

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Don Heiser, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Miles Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist, Gifted, Artistic. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Miles Milton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)8 (-1) 13 (+1)18 (+4)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Flaws: Disease, Insomniac. Bonds: Immigrant, Criminal record, Military. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Gomory Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kody Clifford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. He has styled his blonde hair well, parting it to the left. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kody was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Philantrophist, Fighting. Bonds: Rich, Job. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Kody Clifford, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Iolite (50 gp). Lapis lazuli (15 gp). Alexandrite (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long red pants that bunch up around his shoes. He is portly but not overly obese. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Roofer, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to open a new tavern; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Poor, Enemies. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Branson, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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