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NPC Generator

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Advanced [show]


Adam Colby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record, Debt. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Colby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf, and he perpetually has his monstrous two handed axe ready. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Military, Immigrant. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Lewis Bentham, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered mace and tarnished dagger as well. His tied-back hair is red. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, John and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

John Hartford, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Jocelyn Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head. His auburn hair is knotted and matted. He has gray eyes and a grey hat with a tan feather.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Family. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Wordsworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)5 (-3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Priest, his father struggled to pay the bills. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Rutland, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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