Ernest Cornish, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white wide-brimmed hat and white clothes. His red hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to unite with his sister
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
Peter Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Criminal record, Adventurer. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Trym Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy blue pantaloons and a brown scarf. His hair is silver and very short. He has a dull look in his violet eyes.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: To be a Blacksmith again; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 2300 sp. 1 Masterwork Common Melee.
Everard Chester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp. Hematite (11 gp).
Hunter Fulton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His chestnut hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0
Possessions: 1 Minor magic item.
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